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snake-jev

siroccomask

Real-time Snake game driven by parallel Jev assessments, deciding optimal turns in a single API call per tick.

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License
MIT
GitHub Stars
0
Source reviewed

Where Jev makes a decision

Scans obstacles and food locations per tick, querying Jev in parallel for survival and approach probabilities.

What this project offers

Demonstrates Jev high-frequency, deterministic low-latency performance in real-time game ticks.

Review scope

Verified with code-level Jev executable integration evidence; decision mechanisms extracted from source.

Sources and implementation

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